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        Package&nbsp;core ::
        Package&nbsp;engine ::
        Module&nbsp;GameLogic
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<h1 class="epydoc">Source Code for <a href="core.engine.GameLogic-module.html">Module core.engine.GameLogic</a></h1>
<pre class="py-src">
<a name="L1"></a><tt class="py-lineno">  1</tt>  <tt class="py-line"><tt class="py-docstring">'''</tt> </tt>
<a name="L2"></a><tt class="py-lineno">  2</tt>  <tt class="py-line"><tt class="py-docstring">@since: 21.03.2014</tt> </tt>
<a name="L3"></a><tt class="py-lineno">  3</tt>  <tt class="py-line"><tt class="py-docstring"></tt> </tt>
<a name="L4"></a><tt class="py-lineno">  4</tt>  <tt class="py-line"><tt class="py-docstring">@author: Max</tt> </tt>
<a name="L5"></a><tt class="py-lineno">  5</tt>  <tt class="py-line"><tt class="py-docstring">@version: 0.0.1</tt> </tt>
<a name="L6"></a><tt class="py-lineno">  6</tt>  <tt class="py-line"><tt class="py-docstring"></tt> </tt>
<a name="L7"></a><tt class="py-lineno">  7</tt>  <tt class="py-line"><tt class="py-docstring">@summary: Das ist das Kernstueck des Spiels. Von hier wird die Engine verwaltet.</tt> </tt>
<a name="L8"></a><tt class="py-lineno">  8</tt>  <tt class="py-line"><tt class="py-docstring">'''</tt> </tt>
<a name="L9"></a><tt class="py-lineno">  9</tt>  <tt class="py-line"> </tt>
<a name="L10"></a><tt class="py-lineno"> 10</tt>  <tt class="py-line"><tt class="py-keyword">import</tt> <tt class="py-name">pygame</tt> </tt>
<a name="L11"></a><tt class="py-lineno"> 11</tt>  <tt class="py-line"><tt class="py-keyword">import</tt> <tt class="py-name">os</tt> </tt>
<a name="L12"></a><tt class="py-lineno"> 12</tt>  <tt class="py-line"> </tt>
<a name="L13"></a><tt class="py-lineno"> 13</tt>  <tt class="py-line"><tt class="py-keyword">from</tt> <tt class="py-name">core</tt><tt class="py-op">.</tt><tt class="py-name">content</tt><tt class="py-op">.</tt><tt id="link-0" class="py-name" targets="Module core.content.Map=core.content.Map-module.html,Class core.content.Map.Map=core.content.Map.Map-class.html"><a title="core.content.Map
core.content.Map.Map" class="py-name" href="#" onclick="return doclink('link-0', 'Map', 'link-0');">Map</a></tt> <tt class="py-keyword">import</tt> <tt class="py-op">*</tt> </tt>
<a name="L14"></a><tt class="py-lineno"> 14</tt>  <tt class="py-line"><tt class="py-keyword">from</tt> <tt class="py-name">core</tt><tt class="py-op">.</tt><tt class="py-name">engine</tt><tt class="py-op">.</tt><tt id="link-1" class="py-name" targets="Module core.engine.InputSystem=core.engine.InputSystem-module.html,Class core.engine.InputSystem.InputSystem=core.engine.InputSystem.InputSystem-class.html"><a title="core.engine.InputSystem
core.engine.InputSystem.InputSystem" class="py-name" href="#" onclick="return doclink('link-1', 'InputSystem', 'link-1');">InputSystem</a></tt> <tt class="py-keyword">import</tt> <tt class="py-op">*</tt> </tt>
<a name="L15"></a><tt class="py-lineno"> 15</tt>  <tt class="py-line"><tt class="py-keyword">from</tt> <tt class="py-name">gfx</tt><tt class="py-op">.</tt><tt id="link-2" class="py-name" targets="Module gfx.Hud=gfx.Hud-module.html,Class gfx.Hud.Hud=gfx.Hud.Hud-class.html"><a title="gfx.Hud
gfx.Hud.Hud" class="py-name" href="#" onclick="return doclink('link-2', 'Hud', 'link-2');">Hud</a></tt> <tt class="py-keyword">import</tt> <tt class="py-op">*</tt> </tt>
<a name="L16"></a><tt class="py-lineno"> 16</tt>  <tt class="py-line"> </tt>
<a name="L17"></a><tt class="py-lineno"> 17</tt>  <tt class="py-line"><tt class="py-keyword">from</tt> <tt id="link-3" class="py-name" targets="Module ErrorCodes=ErrorCodes-module.html"><a title="ErrorCodes" class="py-name" href="#" onclick="return doclink('link-3', 'ErrorCodes', 'link-3');">ErrorCodes</a></tt> <tt class="py-keyword">import</tt> <tt class="py-op">*</tt>    <tt class="py-comment"># @UnusedWildImport</tt> </tt>
<a name="L18"></a><tt class="py-lineno"> 18</tt>  <tt class="py-line"><tt class="py-keyword">from</tt> <tt id="link-4" class="py-name" targets="Module Messages=Messages-module.html"><a title="Messages" class="py-name" href="#" onclick="return doclink('link-4', 'Messages', 'link-4');">Messages</a></tt> <tt class="py-keyword">import</tt> <tt class="py-op">*</tt> </tt>
<a name="L19"></a><tt class="py-lineno"> 19</tt>  <tt class="py-line"><tt class="py-keyword">from</tt> <tt id="link-5" class="py-name" targets="Module Properties=Properties-module.html"><a title="Properties" class="py-name" href="#" onclick="return doclink('link-5', 'Properties', 'link-5');">Properties</a></tt> <tt class="py-keyword">import</tt> <tt class="py-op">*</tt> </tt>
<a name="L20"></a><tt class="py-lineno"> 20</tt>  <tt class="py-line"> </tt>
<a name="L21"></a><tt class="py-lineno"> 21</tt>  <tt class="py-line"> </tt>
<a name="GameLogic"></a><div id="GameLogic-def"><a name="L22"></a><tt class="py-lineno"> 22</tt> <a class="py-toggle" href="#" id="GameLogic-toggle" onclick="return toggle('GameLogic');">-</a><tt class="py-line"><tt class="py-keyword">class</tt> <a class="py-def-name" href="core.engine.GameLogic.GameLogic-class.html">GameLogic</a><tt class="py-op">(</tt><tt class="py-base-class">object</tt><tt class="py-op">)</tt><tt class="py-op">:</tt> </tt>
</div><div id="GameLogic-collapsed" style="display:none;" pad="+++" indent="++++"></div><div id="GameLogic-expanded"><a name="GameLogic.__init__"></a><div id="GameLogic.__init__-def"><a name="L23"></a><tt class="py-lineno"> 23</tt> <a class="py-toggle" href="#" id="GameLogic.__init__-toggle" onclick="return toggle('GameLogic.__init__');">-</a><tt class="py-line">    <tt class="py-keyword">def</tt> <a class="py-def-name" href="core.engine.GameLogic.GameLogic-class.html#__init__">__init__</a><tt class="py-op">(</tt><tt class="py-param">self</tt><tt class="py-op">)</tt><tt class="py-op">:</tt> </tt>
</div><div id="GameLogic.__init__-collapsed" style="display:none;" pad="+++" indent="++++++++"></div><div id="GameLogic.__init__-expanded"><a name="L24"></a><tt class="py-lineno"> 24</tt>  <tt class="py-line">        <tt class="py-docstring">"""</tt> </tt>
<a name="L25"></a><tt class="py-lineno"> 25</tt>  <tt class="py-line"><tt class="py-docstring">        Constructor fuer die GameLogic</tt> </tt>
<a name="L26"></a><tt class="py-lineno"> 26</tt>  <tt class="py-line"><tt class="py-docstring">        </tt> </tt>
<a name="L27"></a><tt class="py-lineno"> 27</tt>  <tt class="py-line"><tt class="py-docstring">        Zunaechst nur Deklaration von einigen Klassenvariablen (screen, clock, bRunning)</tt> </tt>
<a name="L28"></a><tt class="py-lineno"> 28</tt>  <tt class="py-line"><tt class="py-docstring">        """</tt> </tt>
<a name="L29"></a><tt class="py-lineno"> 29</tt>  <tt class="py-line">         </tt>
<a name="L30"></a><tt class="py-lineno"> 30</tt>  <tt class="py-line">        <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">screen</tt> <tt class="py-op">=</tt> <tt class="py-name">None</tt>  </tt>
<a name="L31"></a><tt class="py-lineno"> 31</tt>  <tt class="py-line">        <tt class="py-string">""" @ivar: Das Fenster, in welchem alles gezeichnet wird. """</tt> </tt>
<a name="L32"></a><tt class="py-lineno"> 32</tt>  <tt class="py-line">         </tt>
<a name="L33"></a><tt class="py-lineno"> 33</tt>  <tt class="py-line">        <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">clock</tt> <tt class="py-op">=</tt> <tt class="py-name">None</tt>  </tt>
<a name="L34"></a><tt class="py-lineno"> 34</tt>  <tt class="py-line">        <tt class="py-string">""" @ivar: Ein Timer fuer Zeitrechnungen. """</tt> </tt>
<a name="L35"></a><tt class="py-lineno"> 35</tt>  <tt class="py-line">         </tt>
<a name="L36"></a><tt class="py-lineno"> 36</tt>  <tt class="py-line">        <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">bRunning</tt> <tt class="py-op">=</tt> <tt class="py-name">True</tt>  </tt>
<a name="L37"></a><tt class="py-lineno"> 37</tt>  <tt class="py-line">        <tt class="py-string">""" @ivar: Bool-Variable, welche die Mainloop steuert. """</tt> </tt>
<a name="L38"></a><tt class="py-lineno"> 38</tt>  <tt class="py-line">         </tt>
<a name="L39"></a><tt class="py-lineno"> 39</tt>  <tt class="py-line">        <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">map</tt> <tt class="py-op">=</tt> <tt class="py-name">None</tt> </tt>
<a name="L40"></a><tt class="py-lineno"> 40</tt>  <tt class="py-line">        <tt class="py-string">""" @ivar: Laed die komplette Map, inklusive der Leinwand, auf der sie gezeichnet ist"""</tt> </tt>
<a name="L41"></a><tt class="py-lineno"> 41</tt>  <tt class="py-line">         </tt>
<a name="L42"></a><tt class="py-lineno"> 42</tt>  <tt class="py-line">        <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">inputsystem</tt> <tt class="py-op">=</tt> <tt class="py-name">None</tt> </tt>
<a name="L43"></a><tt class="py-lineno"> 43</tt>  <tt class="py-line">        <tt class="py-string">""" @ivar: Im InputSystem werden alle Eingaben abgefangen und weiter verarbeitet """</tt> </tt>
</div><a name="L44"></a><tt class="py-lineno"> 44</tt>  <tt class="py-line">     </tt>
<a name="GameLogic.startGame"></a><div id="GameLogic.startGame-def"><a name="L45"></a><tt class="py-lineno"> 45</tt> <a class="py-toggle" href="#" id="GameLogic.startGame-toggle" onclick="return toggle('GameLogic.startGame');">-</a><tt class="py-line">    <tt class="py-keyword">def</tt> <a class="py-def-name" href="core.engine.GameLogic.GameLogic-class.html#startGame">startGame</a><tt class="py-op">(</tt><tt class="py-param">self</tt><tt class="py-op">)</tt><tt class="py-op">:</tt> </tt>
</div><div id="GameLogic.startGame-collapsed" style="display:none;" pad="+++" indent="++++++++"></div><div id="GameLogic.startGame-expanded"><a name="L46"></a><tt class="py-lineno"> 46</tt>  <tt class="py-line">        <tt class="py-docstring">"""</tt> </tt>
<a name="L47"></a><tt class="py-lineno"> 47</tt>  <tt class="py-line"><tt class="py-docstring">        Diese Funktion startet die Engine und erstellt ein Fenster mit voreingestellten Optionen</tt> </tt>
<a name="L48"></a><tt class="py-lineno"> 48</tt>  <tt class="py-line"><tt class="py-docstring">        </tt> </tt>
<a name="L49"></a><tt class="py-lineno"> 49</tt>  <tt class="py-line"><tt class="py-docstring">        @todo: Tilemap-Loader muss noch implementiert werden</tt> </tt>
<a name="L50"></a><tt class="py-lineno"> 50</tt>  <tt class="py-line"><tt class="py-docstring">        """</tt> </tt>
<a name="L51"></a><tt class="py-lineno"> 51</tt>  <tt class="py-line">        <tt class="py-name">os</tt><tt class="py-op">.</tt><tt class="py-name">environ</tt><tt class="py-op">[</tt><tt class="py-string">'SDL_VIDEO_CENTERED'</tt><tt class="py-op">]</tt> <tt class="py-op">=</tt> <tt class="py-name">str</tt><tt class="py-op">(</tt><tt id="link-6" class="py-name" targets="Variable Properties.GAMELOGIC_SCREEN_CENTERED=Properties-module.html#GAMELOGIC_SCREEN_CENTERED,Variable core.content.Map.GAMELOGIC_SCREEN_CENTERED=core.content.Map-module.html#GAMELOGIC_SCREEN_CENTERED,Variable core.engine.GameLogic.GAMELOGIC_SCREEN_CENTERED=core.engine.GameLogic-module.html#GAMELOGIC_SCREEN_CENTERED,Variable core.engine.InputSystem.GAMELOGIC_SCREEN_CENTERED=core.engine.InputSystem-module.html#GAMELOGIC_SCREEN_CENTERED,Variable gfx.Hud.GAMELOGIC_SCREEN_CENTERED=gfx.Hud-module.html#GAMELOGIC_SCREEN_CENTERED,Variable gfx.Tileset.GAMELOGIC_SCREEN_CENTERED=gfx.Tileset-module.html#GAMELOGIC_SCREEN_CENTERED"><a title="Properties.GAMELOGIC_SCREEN_CENTERED
core.content.Map.GAMELOGIC_SCREEN_CENTERED
core.engine.GameLogic.GAMELOGIC_SCREEN_CENTERED
core.engine.InputSystem.GAMELOGIC_SCREEN_CENTERED
gfx.Hud.GAMELOGIC_SCREEN_CENTERED
gfx.Tileset.GAMELOGIC_SCREEN_CENTERED" class="py-name" href="#" onclick="return doclink('link-6', 'GAMELOGIC_SCREEN_CENTERED', 'link-6');">GAMELOGIC_SCREEN_CENTERED</a></tt><tt class="py-op">)</tt> </tt>
<a name="L52"></a><tt class="py-lineno"> 52</tt>  <tt class="py-line">        <tt class="py-name">pygame</tt><tt class="py-op">.</tt><tt class="py-name">init</tt><tt class="py-op">(</tt><tt class="py-op">)</tt> </tt>
<a name="L53"></a><tt class="py-lineno"> 53</tt>  <tt class="py-line">         </tt>
<a name="L54"></a><tt class="py-lineno"> 54</tt>  <tt class="py-line">        <tt class="py-keyword">if</tt><tt class="py-op">(</tt><tt id="link-7" class="py-name" targets="Variable Properties.GAMELOGIC_SCREEN_FULLSCREEN=Properties-module.html#GAMELOGIC_SCREEN_FULLSCREEN,Variable core.content.Map.GAMELOGIC_SCREEN_FULLSCREEN=core.content.Map-module.html#GAMELOGIC_SCREEN_FULLSCREEN,Variable core.engine.GameLogic.GAMELOGIC_SCREEN_FULLSCREEN=core.engine.GameLogic-module.html#GAMELOGIC_SCREEN_FULLSCREEN,Variable core.engine.InputSystem.GAMELOGIC_SCREEN_FULLSCREEN=core.engine.InputSystem-module.html#GAMELOGIC_SCREEN_FULLSCREEN,Variable gfx.Hud.GAMELOGIC_SCREEN_FULLSCREEN=gfx.Hud-module.html#GAMELOGIC_SCREEN_FULLSCREEN,Variable gfx.Tileset.GAMELOGIC_SCREEN_FULLSCREEN=gfx.Tileset-module.html#GAMELOGIC_SCREEN_FULLSCREEN"><a title="Properties.GAMELOGIC_SCREEN_FULLSCREEN
core.content.Map.GAMELOGIC_SCREEN_FULLSCREEN
core.engine.GameLogic.GAMELOGIC_SCREEN_FULLSCREEN
core.engine.InputSystem.GAMELOGIC_SCREEN_FULLSCREEN
gfx.Hud.GAMELOGIC_SCREEN_FULLSCREEN
gfx.Tileset.GAMELOGIC_SCREEN_FULLSCREEN" class="py-name" href="#" onclick="return doclink('link-7', 'GAMELOGIC_SCREEN_FULLSCREEN', 'link-7');">GAMELOGIC_SCREEN_FULLSCREEN</a></tt><tt class="py-op">)</tt><tt class="py-op">:</tt> </tt>
<a name="L55"></a><tt class="py-lineno"> 55</tt>  <tt class="py-line">            <tt class="py-name">fs</tt> <tt class="py-op">=</tt> <tt class="py-name">pygame</tt><tt class="py-op">.</tt><tt class="py-name">FULLSCREEN</tt> </tt>
<a name="L56"></a><tt class="py-lineno"> 56</tt>  <tt class="py-line">        <tt class="py-keyword">else</tt><tt class="py-op">:</tt> </tt>
<a name="L57"></a><tt class="py-lineno"> 57</tt>  <tt class="py-line">            <tt class="py-name">fs</tt> <tt class="py-op">=</tt> <tt class="py-number">0</tt> </tt>
<a name="L58"></a><tt class="py-lineno"> 58</tt>  <tt class="py-line">        <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">screen</tt> <tt class="py-op">=</tt> <tt class="py-name">pygame</tt><tt class="py-op">.</tt><tt class="py-name">display</tt><tt class="py-op">.</tt><tt class="py-name">set_mode</tt><tt class="py-op">(</tt><tt class="py-op">[</tt><tt id="link-8" class="py-name" targets="Variable Properties.GAMELOGIC_SCREEN_WIDTH=Properties-module.html#GAMELOGIC_SCREEN_WIDTH,Variable core.content.Map.GAMELOGIC_SCREEN_WIDTH=core.content.Map-module.html#GAMELOGIC_SCREEN_WIDTH,Variable core.engine.GameLogic.GAMELOGIC_SCREEN_WIDTH=core.engine.GameLogic-module.html#GAMELOGIC_SCREEN_WIDTH,Variable core.engine.InputSystem.GAMELOGIC_SCREEN_WIDTH=core.engine.InputSystem-module.html#GAMELOGIC_SCREEN_WIDTH,Variable gfx.Hud.GAMELOGIC_SCREEN_WIDTH=gfx.Hud-module.html#GAMELOGIC_SCREEN_WIDTH,Variable gfx.Tileset.GAMELOGIC_SCREEN_WIDTH=gfx.Tileset-module.html#GAMELOGIC_SCREEN_WIDTH"><a title="Properties.GAMELOGIC_SCREEN_WIDTH
core.content.Map.GAMELOGIC_SCREEN_WIDTH
core.engine.GameLogic.GAMELOGIC_SCREEN_WIDTH
core.engine.InputSystem.GAMELOGIC_SCREEN_WIDTH
gfx.Hud.GAMELOGIC_SCREEN_WIDTH
gfx.Tileset.GAMELOGIC_SCREEN_WIDTH" class="py-name" href="#" onclick="return doclink('link-8', 'GAMELOGIC_SCREEN_WIDTH', 'link-8');">GAMELOGIC_SCREEN_WIDTH</a></tt><tt class="py-op">,</tt> <tt id="link-9" class="py-name" targets="Variable Properties.GAMELOGIC_SCREEN_HEIGHT=Properties-module.html#GAMELOGIC_SCREEN_HEIGHT,Variable core.content.Map.GAMELOGIC_SCREEN_HEIGHT=core.content.Map-module.html#GAMELOGIC_SCREEN_HEIGHT,Variable core.engine.GameLogic.GAMELOGIC_SCREEN_HEIGHT=core.engine.GameLogic-module.html#GAMELOGIC_SCREEN_HEIGHT,Variable core.engine.InputSystem.GAMELOGIC_SCREEN_HEIGHT=core.engine.InputSystem-module.html#GAMELOGIC_SCREEN_HEIGHT,Variable gfx.Hud.GAMELOGIC_SCREEN_HEIGHT=gfx.Hud-module.html#GAMELOGIC_SCREEN_HEIGHT,Variable gfx.Tileset.GAMELOGIC_SCREEN_HEIGHT=gfx.Tileset-module.html#GAMELOGIC_SCREEN_HEIGHT"><a title="Properties.GAMELOGIC_SCREEN_HEIGHT
core.content.Map.GAMELOGIC_SCREEN_HEIGHT
core.engine.GameLogic.GAMELOGIC_SCREEN_HEIGHT
core.engine.InputSystem.GAMELOGIC_SCREEN_HEIGHT
gfx.Hud.GAMELOGIC_SCREEN_HEIGHT
gfx.Tileset.GAMELOGIC_SCREEN_HEIGHT" class="py-name" href="#" onclick="return doclink('link-9', 'GAMELOGIC_SCREEN_HEIGHT', 'link-9');">GAMELOGIC_SCREEN_HEIGHT</a></tt><tt class="py-op">]</tt><tt class="py-op">,</tt> <tt class="py-name">fs</tt><tt class="py-op">)</tt> </tt>
<a name="L59"></a><tt class="py-lineno"> 59</tt>  <tt class="py-line">         </tt>
<a name="L60"></a><tt class="py-lineno"> 60</tt>  <tt class="py-line">        <tt class="py-name">pygame</tt><tt class="py-op">.</tt><tt class="py-name">display</tt><tt class="py-op">.</tt><tt class="py-name">set_caption</tt><tt class="py-op">(</tt><tt id="link-10" class="py-name" targets="Variable Properties.GAMELOGIC_SCREEN_TITLE=Properties-module.html#GAMELOGIC_SCREEN_TITLE,Variable core.content.Map.GAMELOGIC_SCREEN_TITLE=core.content.Map-module.html#GAMELOGIC_SCREEN_TITLE,Variable core.engine.GameLogic.GAMELOGIC_SCREEN_TITLE=core.engine.GameLogic-module.html#GAMELOGIC_SCREEN_TITLE,Variable core.engine.InputSystem.GAMELOGIC_SCREEN_TITLE=core.engine.InputSystem-module.html#GAMELOGIC_SCREEN_TITLE,Variable gfx.Hud.GAMELOGIC_SCREEN_TITLE=gfx.Hud-module.html#GAMELOGIC_SCREEN_TITLE,Variable gfx.Tileset.GAMELOGIC_SCREEN_TITLE=gfx.Tileset-module.html#GAMELOGIC_SCREEN_TITLE"><a title="Properties.GAMELOGIC_SCREEN_TITLE
core.content.Map.GAMELOGIC_SCREEN_TITLE
core.engine.GameLogic.GAMELOGIC_SCREEN_TITLE
core.engine.InputSystem.GAMELOGIC_SCREEN_TITLE
gfx.Hud.GAMELOGIC_SCREEN_TITLE
gfx.Tileset.GAMELOGIC_SCREEN_TITLE" class="py-name" href="#" onclick="return doclink('link-10', 'GAMELOGIC_SCREEN_TITLE', 'link-10');">GAMELOGIC_SCREEN_TITLE</a></tt><tt class="py-op">)</tt> </tt>
<a name="L61"></a><tt class="py-lineno"> 61</tt>  <tt class="py-line">         </tt>
<a name="L62"></a><tt class="py-lineno"> 62</tt>  <tt class="py-line">        <tt class="py-name">pygame</tt><tt class="py-op">.</tt><tt class="py-name">mouse</tt><tt class="py-op">.</tt><tt class="py-name">set_visible</tt><tt class="py-op">(</tt><tt id="link-11" class="py-name" targets="Variable Properties.GAMELOGIC_MOUSE_SHOW=Properties-module.html#GAMELOGIC_MOUSE_SHOW,Variable core.content.Map.GAMELOGIC_MOUSE_SHOW=core.content.Map-module.html#GAMELOGIC_MOUSE_SHOW,Variable core.engine.GameLogic.GAMELOGIC_MOUSE_SHOW=core.engine.GameLogic-module.html#GAMELOGIC_MOUSE_SHOW,Variable core.engine.InputSystem.GAMELOGIC_MOUSE_SHOW=core.engine.InputSystem-module.html#GAMELOGIC_MOUSE_SHOW,Variable gfx.Hud.GAMELOGIC_MOUSE_SHOW=gfx.Hud-module.html#GAMELOGIC_MOUSE_SHOW,Variable gfx.Tileset.GAMELOGIC_MOUSE_SHOW=gfx.Tileset-module.html#GAMELOGIC_MOUSE_SHOW"><a title="Properties.GAMELOGIC_MOUSE_SHOW
core.content.Map.GAMELOGIC_MOUSE_SHOW
core.engine.GameLogic.GAMELOGIC_MOUSE_SHOW
core.engine.InputSystem.GAMELOGIC_MOUSE_SHOW
gfx.Hud.GAMELOGIC_MOUSE_SHOW
gfx.Tileset.GAMELOGIC_MOUSE_SHOW" class="py-name" href="#" onclick="return doclink('link-11', 'GAMELOGIC_MOUSE_SHOW', 'link-11');">GAMELOGIC_MOUSE_SHOW</a></tt><tt class="py-op">)</tt> </tt>
<a name="L63"></a><tt class="py-lineno"> 63</tt>  <tt class="py-line">        <tt class="py-name">pygame</tt><tt class="py-op">.</tt><tt class="py-name">key</tt><tt class="py-op">.</tt><tt class="py-name">set_repeat</tt><tt class="py-op">(</tt><tt id="link-12" class="py-name" targets="Variable Properties.GAMELOGIC_KEY_DELAY=Properties-module.html#GAMELOGIC_KEY_DELAY,Variable core.content.Map.GAMELOGIC_KEY_DELAY=core.content.Map-module.html#GAMELOGIC_KEY_DELAY,Variable core.engine.GameLogic.GAMELOGIC_KEY_DELAY=core.engine.GameLogic-module.html#GAMELOGIC_KEY_DELAY,Variable core.engine.InputSystem.GAMELOGIC_KEY_DELAY=core.engine.InputSystem-module.html#GAMELOGIC_KEY_DELAY,Variable gfx.Hud.GAMELOGIC_KEY_DELAY=gfx.Hud-module.html#GAMELOGIC_KEY_DELAY,Variable gfx.Tileset.GAMELOGIC_KEY_DELAY=gfx.Tileset-module.html#GAMELOGIC_KEY_DELAY"><a title="Properties.GAMELOGIC_KEY_DELAY
core.content.Map.GAMELOGIC_KEY_DELAY
core.engine.GameLogic.GAMELOGIC_KEY_DELAY
core.engine.InputSystem.GAMELOGIC_KEY_DELAY
gfx.Hud.GAMELOGIC_KEY_DELAY
gfx.Tileset.GAMELOGIC_KEY_DELAY" class="py-name" href="#" onclick="return doclink('link-12', 'GAMELOGIC_KEY_DELAY', 'link-12');">GAMELOGIC_KEY_DELAY</a></tt><tt class="py-op">,</tt> <tt id="link-13" class="py-name" targets="Variable Properties.GAMELOGIC_KEY_INTERVAL=Properties-module.html#GAMELOGIC_KEY_INTERVAL,Variable core.content.Map.GAMELOGIC_KEY_INTERVAL=core.content.Map-module.html#GAMELOGIC_KEY_INTERVAL,Variable core.engine.GameLogic.GAMELOGIC_KEY_INTERVAL=core.engine.GameLogic-module.html#GAMELOGIC_KEY_INTERVAL,Variable core.engine.InputSystem.GAMELOGIC_KEY_INTERVAL=core.engine.InputSystem-module.html#GAMELOGIC_KEY_INTERVAL,Variable gfx.Hud.GAMELOGIC_KEY_INTERVAL=gfx.Hud-module.html#GAMELOGIC_KEY_INTERVAL,Variable gfx.Tileset.GAMELOGIC_KEY_INTERVAL=gfx.Tileset-module.html#GAMELOGIC_KEY_INTERVAL"><a title="Properties.GAMELOGIC_KEY_INTERVAL
core.content.Map.GAMELOGIC_KEY_INTERVAL
core.engine.GameLogic.GAMELOGIC_KEY_INTERVAL
core.engine.InputSystem.GAMELOGIC_KEY_INTERVAL
gfx.Hud.GAMELOGIC_KEY_INTERVAL
gfx.Tileset.GAMELOGIC_KEY_INTERVAL" class="py-name" href="#" onclick="return doclink('link-13', 'GAMELOGIC_KEY_INTERVAL', 'link-13');">GAMELOGIC_KEY_INTERVAL</a></tt><tt class="py-op">)</tt> </tt>
<a name="L64"></a><tt class="py-lineno"> 64</tt>  <tt class="py-line">         </tt>
<a name="L65"></a><tt class="py-lineno"> 65</tt>  <tt class="py-line">        <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">map</tt> <tt class="py-op">=</tt> <tt id="link-14" class="py-name"><a title="core.content.Map
core.content.Map.Map" class="py-name" href="#" onclick="return doclink('link-14', 'Map', 'link-0');">Map</a></tt><tt class="py-op">(</tt><tt id="link-15" class="py-name" targets="Variable Properties.RESOURCES_MAP_TILESET=Properties-module.html#RESOURCES_MAP_TILESET,Variable core.content.Map.RESOURCES_MAP_TILESET=core.content.Map-module.html#RESOURCES_MAP_TILESET,Variable core.engine.GameLogic.RESOURCES_MAP_TILESET=core.engine.GameLogic-module.html#RESOURCES_MAP_TILESET,Variable core.engine.InputSystem.RESOURCES_MAP_TILESET=core.engine.InputSystem-module.html#RESOURCES_MAP_TILESET,Variable gfx.Hud.RESOURCES_MAP_TILESET=gfx.Hud-module.html#RESOURCES_MAP_TILESET,Variable gfx.Tileset.RESOURCES_MAP_TILESET=gfx.Tileset-module.html#RESOURCES_MAP_TILESET"><a title="Properties.RESOURCES_MAP_TILESET
core.content.Map.RESOURCES_MAP_TILESET
core.engine.GameLogic.RESOURCES_MAP_TILESET
core.engine.InputSystem.RESOURCES_MAP_TILESET
gfx.Hud.RESOURCES_MAP_TILESET
gfx.Tileset.RESOURCES_MAP_TILESET" class="py-name" href="#" onclick="return doclink('link-15', 'RESOURCES_MAP_TILESET', 'link-15');">RESOURCES_MAP_TILESET</a></tt><tt class="py-op">)</tt> </tt>
<a name="L66"></a><tt class="py-lineno"> 66</tt>  <tt class="py-line">        <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">map</tt><tt class="py-op">.</tt><tt id="link-16" class="py-name" targets="Method core.content.Map.Map.loadMap()=core.content.Map.Map-class.html#loadMap"><a title="core.content.Map.Map.loadMap" class="py-name" href="#" onclick="return doclink('link-16', 'loadMap', 'link-16');">loadMap</a></tt><tt class="py-op">(</tt><tt class="py-op">)</tt> </tt>
<a name="L67"></a><tt class="py-lineno"> 67</tt>  <tt class="py-line">        </tt>
<a name="L68"></a><tt class="py-lineno"> 68</tt>  <tt class="py-line">        <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">hud</tt> <tt class="py-op">=</tt> <tt id="link-17" class="py-name"><a title="gfx.Hud
gfx.Hud.Hud" class="py-name" href="#" onclick="return doclink('link-17', 'Hud', 'link-2');">Hud</a></tt><tt class="py-op">(</tt><tt class="py-op">)</tt> </tt>
<a name="L69"></a><tt class="py-lineno"> 69</tt>  <tt class="py-line">        </tt>
<a name="L70"></a><tt class="py-lineno"> 70</tt>  <tt class="py-line">        <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">clock</tt> <tt class="py-op">=</tt> <tt class="py-name">pygame</tt><tt class="py-op">.</tt><tt class="py-name">time</tt><tt class="py-op">.</tt><tt class="py-name">Clock</tt><tt class="py-op">(</tt><tt class="py-op">)</tt> </tt>
<a name="L71"></a><tt class="py-lineno"> 71</tt>  <tt class="py-line">         </tt>
<a name="L72"></a><tt class="py-lineno"> 72</tt>  <tt class="py-line">        <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">inputsystem</tt> <tt class="py-op">=</tt> <tt id="link-18" class="py-name"><a title="core.engine.InputSystem
core.engine.InputSystem.InputSystem" class="py-name" href="#" onclick="return doclink('link-18', 'InputSystem', 'link-1');">InputSystem</a></tt><tt class="py-op">(</tt><tt class="py-name">self</tt><tt class="py-op">,</tt> <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">map</tt><tt class="py-op">,</tt> <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">hud</tt><tt class="py-op">)</tt> </tt>
<a name="L73"></a><tt class="py-lineno"> 73</tt>  <tt class="py-line">         </tt>
<a name="L74"></a><tt class="py-lineno"> 74</tt>  <tt class="py-line">        <tt class="py-name">self</tt><tt class="py-op">.</tt><tt id="link-19" class="py-name" targets="Method core.engine.GameLogic.GameLogic.runMainloop()=core.engine.GameLogic.GameLogic-class.html#runMainloop"><a title="core.engine.GameLogic.GameLogic.runMainloop" class="py-name" href="#" onclick="return doclink('link-19', 'runMainloop', 'link-19');">runMainloop</a></tt><tt class="py-op">(</tt><tt class="py-op">)</tt> </tt>
</div><a name="L75"></a><tt class="py-lineno"> 75</tt>  <tt class="py-line"> </tt>
<a name="L76"></a><tt class="py-lineno"> 76</tt>  <tt class="py-line">            </tt>
<a name="GameLogic.runMainloop"></a><div id="GameLogic.runMainloop-def"><a name="L77"></a><tt class="py-lineno"> 77</tt> <a class="py-toggle" href="#" id="GameLogic.runMainloop-toggle" onclick="return toggle('GameLogic.runMainloop');">-</a><tt class="py-line">    <tt class="py-keyword">def</tt> <a class="py-def-name" href="core.engine.GameLogic.GameLogic-class.html#runMainloop">runMainloop</a><tt class="py-op">(</tt><tt class="py-param">self</tt><tt class="py-op">)</tt><tt class="py-op">:</tt> </tt>
</div><div id="GameLogic.runMainloop-collapsed" style="display:none;" pad="+++" indent="++++++++"></div><div id="GameLogic.runMainloop-expanded"><a name="L78"></a><tt class="py-lineno"> 78</tt>  <tt class="py-line">        <tt class="py-docstring">"""</tt> </tt>
<a name="L79"></a><tt class="py-lineno"> 79</tt>  <tt class="py-line"><tt class="py-docstring">        Diese Funktion startet die Mainloop des Spiels</tt> </tt>
<a name="L80"></a><tt class="py-lineno"> 80</tt>  <tt class="py-line"><tt class="py-docstring">        """</tt> </tt>
<a name="L81"></a><tt class="py-lineno"> 81</tt>  <tt class="py-line">        <tt class="py-keyword">while</tt> <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">bRunning</tt><tt class="py-op">:</tt> </tt>
<a name="L82"></a><tt class="py-lineno"> 82</tt>  <tt class="py-line">            <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">clock</tt><tt class="py-op">.</tt><tt class="py-name">tick</tt><tt class="py-op">(</tt><tt id="link-20" class="py-name" targets="Variable Properties.GAMELOGIC_FPS_MAX=Properties-module.html#GAMELOGIC_FPS_MAX,Variable core.content.Map.GAMELOGIC_FPS_MAX=core.content.Map-module.html#GAMELOGIC_FPS_MAX,Variable core.engine.GameLogic.GAMELOGIC_FPS_MAX=core.engine.GameLogic-module.html#GAMELOGIC_FPS_MAX,Variable core.engine.InputSystem.GAMELOGIC_FPS_MAX=core.engine.InputSystem-module.html#GAMELOGIC_FPS_MAX,Variable gfx.Hud.GAMELOGIC_FPS_MAX=gfx.Hud-module.html#GAMELOGIC_FPS_MAX,Variable gfx.Tileset.GAMELOGIC_FPS_MAX=gfx.Tileset-module.html#GAMELOGIC_FPS_MAX"><a title="Properties.GAMELOGIC_FPS_MAX
core.content.Map.GAMELOGIC_FPS_MAX
core.engine.GameLogic.GAMELOGIC_FPS_MAX
core.engine.InputSystem.GAMELOGIC_FPS_MAX
gfx.Hud.GAMELOGIC_FPS_MAX
gfx.Tileset.GAMELOGIC_FPS_MAX" class="py-name" href="#" onclick="return doclink('link-20', 'GAMELOGIC_FPS_MAX', 'link-20');">GAMELOGIC_FPS_MAX</a></tt><tt class="py-op">)</tt> </tt>
<a name="L83"></a><tt class="py-lineno"> 83</tt>  <tt class="py-line"> </tt>
<a name="L84"></a><tt class="py-lineno"> 84</tt>  <tt class="py-line">            <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">inputsystem</tt><tt class="py-op">.</tt><tt id="link-21" class="py-name" targets="Method core.engine.InputSystem.InputSystem.inputHandling()=core.engine.InputSystem.InputSystem-class.html#inputHandling"><a title="core.engine.InputSystem.InputSystem.inputHandling" class="py-name" href="#" onclick="return doclink('link-21', 'inputHandling', 'link-21');">inputHandling</a></tt><tt class="py-op">(</tt><tt class="py-name">pygame</tt><tt class="py-op">.</tt><tt class="py-name">event</tt><tt class="py-op">.</tt><tt class="py-name">get</tt><tt class="py-op">(</tt><tt class="py-op">)</tt><tt class="py-op">)</tt> </tt>
<a name="L85"></a><tt class="py-lineno"> 85</tt>  <tt class="py-line">            <tt class="py-name">self</tt><tt class="py-op">.</tt><tt id="link-22" class="py-name" targets="Method core.engine.GameLogic.GameLogic.renderScreen()=core.engine.GameLogic.GameLogic-class.html#renderScreen"><a title="core.engine.GameLogic.GameLogic.renderScreen" class="py-name" href="#" onclick="return doclink('link-22', 'renderScreen', 'link-22');">renderScreen</a></tt><tt class="py-op">(</tt><tt class="py-op">)</tt> </tt>
</div><a name="L86"></a><tt class="py-lineno"> 86</tt>  <tt class="py-line">             </tt>
<a name="GameLogic.renderScreen"></a><div id="GameLogic.renderScreen-def"><a name="L87"></a><tt class="py-lineno"> 87</tt> <a class="py-toggle" href="#" id="GameLogic.renderScreen-toggle" onclick="return toggle('GameLogic.renderScreen');">-</a><tt class="py-line">    <tt class="py-keyword">def</tt> <a class="py-def-name" href="core.engine.GameLogic.GameLogic-class.html#renderScreen">renderScreen</a><tt class="py-op">(</tt><tt class="py-param">self</tt><tt class="py-op">)</tt><tt class="py-op">:</tt> </tt>
</div><div id="GameLogic.renderScreen-collapsed" style="display:none;" pad="+++" indent="++++++++"></div><div id="GameLogic.renderScreen-expanded"><a name="L88"></a><tt class="py-lineno"> 88</tt>  <tt class="py-line">        <tt class="py-name">pygame</tt><tt class="py-op">.</tt><tt class="py-name">display</tt><tt class="py-op">.</tt><tt class="py-name">set_caption</tt><tt class="py-op">(</tt><tt id="link-23" class="py-name"><a title="Properties.GAMELOGIC_SCREEN_TITLE
core.content.Map.GAMELOGIC_SCREEN_TITLE
core.engine.GameLogic.GAMELOGIC_SCREEN_TITLE
core.engine.InputSystem.GAMELOGIC_SCREEN_TITLE
gfx.Hud.GAMELOGIC_SCREEN_TITLE
gfx.Tileset.GAMELOGIC_SCREEN_TITLE" class="py-name" href="#" onclick="return doclink('link-23', 'GAMELOGIC_SCREEN_TITLE', 'link-10');">GAMELOGIC_SCREEN_TITLE</a></tt> <tt class="py-op">+</tt> <tt class="py-string">" @ %d FPS"</tt> <tt class="py-op">%</tt> <tt class="py-op">(</tt><tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">clock</tt><tt class="py-op">.</tt><tt class="py-name">get_fps</tt><tt class="py-op">(</tt><tt class="py-op">)</tt><tt class="py-op">)</tt><tt class="py-op">)</tt> </tt>
<a name="L89"></a><tt class="py-lineno"> 89</tt>  <tt class="py-line">         </tt>
<a name="L90"></a><tt class="py-lineno"> 90</tt>  <tt class="py-line">        <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">screen</tt><tt class="py-op">.</tt><tt class="py-name">fill</tt><tt class="py-op">(</tt><tt id="link-24" class="py-name" targets="Variable Properties.GAMELOGIC_SCREEN_BACKGROUNDCOLOR=Properties-module.html#GAMELOGIC_SCREEN_BACKGROUNDCOLOR,Variable core.content.Map.GAMELOGIC_SCREEN_BACKGROUNDCOLOR=core.content.Map-module.html#GAMELOGIC_SCREEN_BACKGROUNDCOLOR,Variable core.engine.GameLogic.GAMELOGIC_SCREEN_BACKGROUNDCOLOR=core.engine.GameLogic-module.html#GAMELOGIC_SCREEN_BACKGROUNDCOLOR,Variable core.engine.InputSystem.GAMELOGIC_SCREEN_BACKGROUNDCOLOR=core.engine.InputSystem-module.html#GAMELOGIC_SCREEN_BACKGROUNDCOLOR,Variable gfx.Hud.GAMELOGIC_SCREEN_BACKGROUNDCOLOR=gfx.Hud-module.html#GAMELOGIC_SCREEN_BACKGROUNDCOLOR,Variable gfx.Tileset.GAMELOGIC_SCREEN_BACKGROUNDCOLOR=gfx.Tileset-module.html#GAMELOGIC_SCREEN_BACKGROUNDCOLOR"><a title="Properties.GAMELOGIC_SCREEN_BACKGROUNDCOLOR
core.content.Map.GAMELOGIC_SCREEN_BACKGROUNDCOLOR
core.engine.GameLogic.GAMELOGIC_SCREEN_BACKGROUNDCOLOR
core.engine.InputSystem.GAMELOGIC_SCREEN_BACKGROUNDCOLOR
gfx.Hud.GAMELOGIC_SCREEN_BACKGROUNDCOLOR
gfx.Tileset.GAMELOGIC_SCREEN_BACKGROUNDCOLOR" class="py-name" href="#" onclick="return doclink('link-24', 'GAMELOGIC_SCREEN_BACKGROUNDCOLOR', 'link-24');">GAMELOGIC_SCREEN_BACKGROUNDCOLOR</a></tt><tt class="py-op">)</tt> </tt>
<a name="L91"></a><tt class="py-lineno"> 91</tt>  <tt class="py-line">        <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">screen</tt><tt class="py-op">.</tt><tt class="py-name">blit</tt><tt class="py-op">(</tt><tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">map</tt><tt class="py-op">.</tt><tt class="py-name">surface</tt><tt class="py-op">,</tt> <tt class="py-op">(</tt><tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">map</tt><tt class="py-op">.</tt><tt class="py-name">x</tt><tt class="py-op">,</tt> <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">map</tt><tt class="py-op">.</tt><tt class="py-name">y</tt><tt class="py-op">)</tt><tt class="py-op">)</tt> </tt>
<a name="L92"></a><tt class="py-lineno"> 92</tt>  <tt class="py-line">        <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">screen</tt><tt class="py-op">.</tt><tt class="py-name">blit</tt><tt class="py-op">(</tt><tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">map</tt><tt class="py-op">.</tt><tt class="py-name">surfaceProps</tt><tt class="py-op">,</tt> <tt class="py-op">(</tt><tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">map</tt><tt class="py-op">.</tt><tt class="py-name">x</tt><tt class="py-op">,</tt> <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">map</tt><tt class="py-op">.</tt><tt class="py-name">y</tt><tt class="py-op">)</tt><tt class="py-op">)</tt> </tt>
<a name="L93"></a><tt class="py-lineno"> 93</tt>  <tt class="py-line">        <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">screen</tt><tt class="py-op">.</tt><tt class="py-name">blit</tt><tt class="py-op">(</tt><tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">hud</tt><tt class="py-op">.</tt><tt class="py-name">surface</tt><tt class="py-op">,</tt> <tt class="py-op">(</tt><tt class="py-number">0</tt><tt class="py-op">,</tt> <tt class="py-number">0</tt><tt class="py-op">)</tt><tt class="py-op">)</tt> </tt>
<a name="L94"></a><tt class="py-lineno"> 94</tt>  <tt class="py-line">         </tt>
<a name="L95"></a><tt class="py-lineno"> 95</tt>  <tt class="py-line">        <tt class="py-name">pygame</tt><tt class="py-op">.</tt><tt class="py-name">display</tt><tt class="py-op">.</tt><tt class="py-name">flip</tt><tt class="py-op">(</tt><tt class="py-op">)</tt>      </tt>
</div><a name="L96"></a><tt class="py-lineno"> 96</tt>  <tt class="py-line">            </tt>
<a name="GameLogic.endGame"></a><div id="GameLogic.endGame-def"><a name="L97"></a><tt class="py-lineno"> 97</tt> <a class="py-toggle" href="#" id="GameLogic.endGame-toggle" onclick="return toggle('GameLogic.endGame');">-</a><tt class="py-line">    <tt class="py-keyword">def</tt> <a class="py-def-name" href="core.engine.GameLogic.GameLogic-class.html#endGame">endGame</a><tt class="py-op">(</tt><tt class="py-param">self</tt><tt class="py-op">,</tt> <tt class="py-param">errorCode</tt><tt class="py-op">)</tt><tt class="py-op">:</tt> </tt>
</div><div id="GameLogic.endGame-collapsed" style="display:none;" pad="+++" indent="++++++++"></div><div id="GameLogic.endGame-expanded"><a name="L98"></a><tt class="py-lineno"> 98</tt>  <tt class="py-line">        <tt class="py-docstring">"""</tt> </tt>
<a name="L99"></a><tt class="py-lineno"> 99</tt>  <tt class="py-line"><tt class="py-docstring">        Setzt die boolean bRunning auf False und endet somit die Mainloop. Danach gibt sie noch einen Return-Code aus</tt> </tt>
<a name="L100"></a><tt class="py-lineno">100</tt>  <tt class="py-line"><tt class="py-docstring">        @param errorCode: String-Repraesentation eines Error-Codes (wird aus ErrorCodes.py gelesen)</tt> </tt>
<a name="L101"></a><tt class="py-lineno">101</tt>  <tt class="py-line"><tt class="py-docstring">        """</tt> </tt>
<a name="L102"></a><tt class="py-lineno">102</tt>  <tt class="py-line">        <tt class="py-name">self</tt><tt class="py-op">.</tt><tt class="py-name">bRunning</tt> <tt class="py-op">=</tt> <tt class="py-name">False</tt>   </tt>
<a name="L103"></a><tt class="py-lineno">103</tt>  <tt class="py-line">        <tt class="py-keyword">print</tt><tt class="py-op">(</tt><tt id="link-25" class="py-name" targets="Variable Messages.GAME_EXIT=Messages-module.html#GAME_EXIT,Variable core.engine.GameLogic.GAME_EXIT=core.engine.GameLogic-module.html#GAME_EXIT,Variable core.engine.InputSystem.GAME_EXIT=core.engine.InputSystem-module.html#GAME_EXIT"><a title="Messages.GAME_EXIT
core.engine.GameLogic.GAME_EXIT
core.engine.InputSystem.GAME_EXIT" class="py-name" href="#" onclick="return doclink('link-25', 'GAME_EXIT', 'link-25');">GAME_EXIT</a></tt> <tt class="py-op">+</tt> <tt class="py-name">errorCode</tt><tt class="py-op">)</tt> </tt>
</div></div><a name="L104"></a><tt class="py-lineno">104</tt>  <tt class="py-line"> </tt><script type="text/javascript">
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</pre>
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